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5
Resources/framework.h
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5
Resources/framework.h
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#pragma once
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#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
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// Windows Header Files
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#include <windows.h>
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5
Resources/pch.cpp
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Resources/pch.cpp
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// pch.cpp: source file corresponding to the pre-compiled header
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#include "pch.h"
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// When you are using pre-compiled headers, this source file is necessary for compilation to succeed.
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18
Resources/pch.h
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Resources/pch.h
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#pragma once
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#define WIN32_LEAN_AND_MEAN
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#define _WINSOCK_DEPRECATED_NO_WARNINGS
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#include <Windows.h>
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#include <cstdint>
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#include <thread>
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#include <filesystem>
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#include <fstream>
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#include <sstream>
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#include <unordered_map>
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#include <vector>
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DWORD WINAPI MainThread(LPVOID lpReserved);
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